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Explosives

Explosives are primarily used to damage structures. You can use the Demolitions skill to prepare explosives, identify key or weak structural points, and focus the blast. Each hit on a Demolitions + Logic [Mental] Test adds 1 to the explosive’s effective rating. See Barriers, p. 194, for calculating an explosive’s effect on a barrier.

An explosive’s Damage Value is calculated as its Rating (modified by the Demolitions Test, if you made one) times the square root of the number of kilograms used (rounded down). The Blast value for a circular explosion is –2 per meter, while the Blast value for a directional explosion (up to 60 degrees in a specific direction) is –1 per meter. When explosives are attached directly to a target, the target’s armor is halved; otherwise the explosive has an AP value of –2. If an explosion destroys a barrier, it creates a cloud of deadly shrapnel that threatens an area far bigger than the actual blast—the shrapnel blast has a DV equal to the explosive’s DV minus the Structure rating of the barrier, with a Blast of –1/m.

Explosives
Type, Per Kg Rating Avail Cost
Commercial 5 8R 100
Foam 6-25 12F Rating x 100
Plastic 6-25 16F Rating x 100
Accessories Rating Avail Cost
Detonator Cap - 8R 75

Commercial Explosives

A range of explosive compounds, both solid and liquid, are available to the construction industry for all their destructive needs.

Plastic Explosives

These highly stable moldable, and adhesive explosive compounds are military grade. They’re ideal for certain jobs, like breaching walls. They are usually color-tinted to indicate the level of current needed to detonate them, from the black of magnetic- field induction to the chalky white of 440-volt industrial explosives.

Explosive Foam

Plastic explosives with the consistency of shaving cream, stored in an aerosol can. Perfect for spraying into crevices, and detonated the same way as regular plastic explosives.

Detonator Cap

This detonator is inserted into a mass of explosives and set off either by a programmable timer or radio signal. Setting the timer takes a Complex Action. Wireless: You can set the detonator’s timer with a Simple Action. You can also set it off without a countdown as a Free Action.